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The climb to 60

Dungeons & raids

About this page

Every dungeon and raid in Forever: where it is, which levels it is for, how many it takes, the gear each boss drops, and its quests.

NewForever's new onesIts quests
% = drop chance in Classic

Dungeons, levels 13 to 29

10-40

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Ragefire Chasm

Where OrgrimmarLevel 13-18Players 5Bosses 4

Bosses 4Items 6

Inside the Horde capital

Dungeon page
Ragefire Chasm4 bosses · 6 items

Loading the loot…

Where
Orgrimmar
Level
13-18
Players
5
Bosses
4
Items
6
Quests
5

Inside the Horde capital

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Hall of ThanesNew

Where IronforgeLevel 13-18Players 5Bosses 4

Bosses 4Items 12

Beneath Ironforge. Built for the Alliance; Horde can sneak in

Dungeon page
Hall of Thanes4 bosses · 12 items

Loading the loot…

Where
Ironforge
Level
13-18
Players
5
Bosses
4
Items
12
Quests
5

Beneath Ironforge. Built for the Alliance; Horde can sneak in

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own page

Wailing Caverns

Where The BarrensLevel 15-25Players 5Bosses 9

Bosses 9Items 23
Dungeon page
Wailing Caverns9 bosses · 23 items

Loading the loot…

Where
The Barrens
Level
15-25
Players
5
Bosses
9
Items
23
Quests
7

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Ruins of LordaeronNew

Where UndercityLevel 15-20Players 5Bosses 6

Bosses 6Items 18

Built for the Horde; Alliance can get in

Dungeon page
Ruins of Lordaeron6 bosses · 18 items

Loading the loot…

Where
Undercity
Level
15-20
Players
5
Bosses
6
Items
18
Quests
10

Built for the Horde; Alliance can get in

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own page

The Deadmines

Where WestfallLevel 18-23Players 5Bosses 9

Bosses 9Items 22
Dungeon page
The Deadmines9 bosses · 22 items

Loading the loot…

Where
Westfall
Level
18-23
Players
5
Bosses
9
Items
22
Quests
6

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Shadowfang Keep

Where Silverpine ForestLevel 22-30Players 5Bosses 9

Bosses 9Items 20
Dungeon page
Shadowfang Keep9 bosses · 20 items

Loading the loot…

Where
Silverpine Forest
Level
22-30
Players
5
Bosses
9
Items
20
Quests
3

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

The Stockade

Where Stormwind CityLevel 22-30Players 5Bosses 6

Bosses 6Items 3

Inside the Alliance capital

Dungeon page
The Stockade6 bosses · 3 items

Loading the loot…

Where
Stormwind City
Level
22-30
Players
5
Bosses
6
Items
3
Quests
6

Inside the Alliance capital

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Blackfathom Deeps

Where AshenvaleLevel 24-32Players 5Bosses 8

Bosses 8Items 15
Dungeon page
Blackfathom Deeps8 bosses · 15 items

Loading the loot…

Where
Ashenvale
Level
24-32
Players
5
Bosses
8
Items
15
Quests
8

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Excavation Site: WetlandsNew

Where WetlandsLevel 26-31Players 5Bosses 3

Bosses 3Items 9

Above Whelgar's Excavation. Blizzard's notes for the 1 Oct test build give 26 to 31 (their launch list said 24 to 29)

Dungeon page
Excavation Site: Wetlands3 bosses · 9 items

Loading the loot…

Where
Wetlands
Level
26-31
Players
5
Bosses
3
Items
9
Quests
14

Above Whelgar's Excavation. Blizzard's notes for the 1 Oct test build give 26 to 31 (their launch list said 24 to 29)

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own page

Scarlet Monastery: Graveyard

Where Tirisfal GladesLevel 26-36Players 5Bosses 5

Bosses 5Items 13

First of four wings

Dungeon page
Scarlet Monastery: Graveyard5 bosses · 13 items

Loading the loot…

Where
Tirisfal Glades
Level
26-36
Players
5
Bosses
5
Items
13
Quests
7

First of four wings

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

City of DalaranNew

Where Alterac MountainsLevel 28-33Players 5Bosses 8

Bosses 8Items 22

Doubles as a playable city with quests

Dungeon page
City of Dalaran8 bosses · 22 items

Loading the loot…

Where
Alterac Mountains
Level
28-33
Players
5
Bosses
8
Items
22
Quests
5

Doubles as a playable city with quests

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own page

Gnomeregan

Where Dun MoroghLevel 29-38Players 5Bosses 6

Bosses 6Items 11
Dungeon page
Gnomeregan6 bosses · 11 items

Loading the loot…

Where
Dun Morogh
Level
29-38
Players
5
Bosses
6
Items
11
Quests
16

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Scarlet Monastery: Library

Where Tirisfal GladesLevel 29-39Players 5Bosses 2

Bosses 2Items 4
Dungeon page
Scarlet Monastery: Library2 bosses · 4 items

Loading the loot…

Where
Tirisfal Glades
Level
29-39
Players
5
Bosses
2
Items
4
Quests
7

Classic bands are the original advised levels, not confirmed for Forever. In original Classic most dungeons also let a 10-player raid group in, but dungeon quests only complete in a 5-player party

Its own pageWowhead

Dungeons, levels 30 to 49

30-60

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Razorfen Kraul

Where The BarrensLevel 30-40Players 5Bosses 8

Bosses 8Items 17
Dungeon page
Razorfen Kraul8 bosses · 17 items

Loading the loot…

Where
The Barrens
Level
30-40
Players
5
Bosses
8
Items
17
Quests
6

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

Scarlet Monastery: Armory

Where Tirisfal GladesLevel 32-42Players 5Bosses 1

Bosses 1Items 3
Dungeon page
Scarlet Monastery: Armory1 boss · 3 items

Loading the loot…

Where
Tirisfal Glades
Level
32-42
Players
5
Bosses
1
Items
3
Quests
7

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

Scarlet Monastery: Cathedral

Where Tirisfal GladesLevel 35-45Players 5Bosses 3

Bosses 3Items 8
Dungeon page
Scarlet Monastery: Cathedral3 bosses · 8 items

Loading the loot…

Where
Tirisfal Glades
Level
35-45
Players
5
Bosses
3
Items
8
Quests
7

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

The Drowned CityNew

Where Stranglethorn ValeLevel 35-40Players 5Bosses 6

Bosses 6Items 7

Sunken troll city. The BlizzCon demo dungeon

Dungeon page
The Drowned City6 bosses · 7 items

Loading the loot…

Where
Stranglethorn Vale
Level
35-40
Players
5
Bosses
6
Items
7
Quests
8

Sunken troll city. The BlizzCon demo dungeon

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own page

Razorfen Downs

Where The BarrensLevel 40-50Players 5Bosses 6

Bosses 6Items 9

Blizzard lists it as 25+

Dungeon page
Razorfen Downs6 bosses · 9 items

Loading the loot…

Where
The Barrens
Level
40-50
Players
5
Bosses
6
Items
9
Quests
5

Blizzard lists it as 25+

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

Krol'dok StrongholdNew

Where RivergladesLevel 40-45Players 5Bosses 6

Bosses 6Items 12

Ogres and the Twilight's Hammer

Dungeon page
Krol'dok Stronghold6 bosses · 12 items

Loading the loot…

Where
Riverglades
Level
40-45
Players
5
Bosses
6
Items
12
Quests
7

Ogres and the Twilight's Hammer

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own page

Uldaman

Where BadlandsLevel 42-52Players 5Bosses 8

Bosses 8Items 7

Blizzard lists it as 30+

Dungeon page
Uldaman8 bosses · 7 items

Loading the loot…

Where
Badlands
Level
42-52
Players
5
Bosses
8
Items
7
Quests
19

Blizzard lists it as 30+

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

Zul'Farrak

Where TanarisLevel 44-54Players 5Bosses 13

Bosses 13Items 24
Dungeon page
Zul'Farrak13 bosses · 24 items

Loading the loot…

Where
Tanaris
Level
44-54
Players
5
Bosses
13
Items
24
Quests
8

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

Maraudon

Where DesolaceLevel 46-55Players 5Bosses 9

Bosses 9Items 18

Purple and orange wings 45 to 53, Earth Song Falls 48 to 57

Dungeon page
Maraudon9 bosses · 18 items

Loading the loot…

Where
Desolace
Level
46-55
Players
5
Bosses
9
Items
18
Quests
11

Purple and orange wings 45 to 53, Earth Song Falls 48 to 57

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own pageWowhead

Alcaz PrisonNew

Where Alcaz IslandLevel 48-53Players 5

Off Dustwallow Marsh. Defias inmates and naga

Dungeon page

Not seen by PatchVault players yet

Its gear fills in by itself once someone with the addon kills a boss here.

Alcaz PrisonNot seen by PatchVault players yet. This fills in by itself once its loot is known.
Where
Alcaz Island
Level
48-53
Players
5

Off Dustwallow Marsh. Defias inmates and naga

Same rule: New bands are Blizzard's, the rest are the original Classic bands

Its own page

Dungeons, levels 50 to 60

50-60

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Sunken Temple

Where Swamp of SorrowsLevel 50-60Players 5Bosses 15

Bosses 15Items 18

The Temple of Atal'Hakkar

Dungeon page
Sunken Temple15 bosses · 18 items

Loading the loot…

Where
Swamp of Sorrows
Level
50-60
Players
5
Bosses
15
Items
18
Quests
9

The Temple of Atal'Hakkar

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Blackrock Depths

Where Blackrock MountainLevel 52-60Players 5Bosses 26

Bosses 26Items 30
Dungeon page
Blackrock Depths26 bosses · 30 items

Loading the loot…

Where
Blackrock Mountain
Level
52-60
Players
5
Bosses
26
Items
30
Quests
28

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Lower Blackrock Spire

Where Blackrock MountainLevel 55-60Players 5Bosses 16

Bosses 16Items 16
Dungeon page
Lower Blackrock Spire16 bosses · 16 items

Loading the loot…

Where
Blackrock Mountain
Level
55-60
Players
5
Bosses
16
Items
16
Quests
25

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Blackmaw HoldNew

Where AzsharaLevel 55-60Players 5Bosses 3

Bosses 3Items 3

Furbolgs and corruption

Dungeon page
Blackmaw Hold3 bosses · 3 items

Loading the loot…

Where
Azshara
Level
55-60
Players
5
Bosses
3
Items
3
Quests
5

Furbolgs and corruption

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own page

Upper Blackrock Spire

Where Blackrock MountainLevel 58-60Players 10Bosses 8

Bosses 8Items 16

Needed a key (Seal of Ascension) in Classic; not known for Forever

Dungeon page
Upper Blackrock Spire8 bosses · 16 items

Loading the loot…

Where
Blackrock Mountain
Level
58-60
Players
10
Bosses
8
Items
16
Quests
25

Needed a key (Seal of Ascension) in Classic; not known for Forever

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Shaper's TerraceNew

Where Un'Goro CraterLevel 58-60Players 5

Titan facility. The highest new dungeon

Dungeon page

Not seen by PatchVault players yet

Its gear fills in by itself once someone with the addon kills a boss here.

Shaper's TerraceNot seen by PatchVault players yet. This fills in by itself once its loot is known.
Where
Un'Goro Crater
Level
58-60
Players
5

Titan facility. The highest new dungeon

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own page

Dire Maul: East

Where FeralasLevel 58-60Players 5

Drops the key to West and North in Classic

Dungeon page

Not seen by PatchVault players yet

Its gear fills in by itself once someone with the addon kills a boss here.

Dire Maul: EastNot seen by PatchVault players yet. This fills in by itself once its loot is known.

Quests A Broken Trap, Unfinished Gordok Business, The Gordok Ogre Suit, Free Knot!, The Gordok Taste Test, Pusillin and the Elder Azj'Tordin, The Madness Within, The Treasure of the Shen'dralar, Arcane Refreshment, Elven Legends, Libram of Rapidity, Libram of Focus, Libram of Protection, Lethtendris's Web, Camp Mojache, Feathermoon Stronghold, Garona: A Study on Stealth and Treachery, Codex of Defense, The Arcanist's Cookbook, The Light and How To Swing It, Harnessing Shadows, The Greatest Race of Hunters, Holy Bologna: What the Light Won't Tell You, Frost Shock and You, The Emerald Dream..., Nostro's Compendium, The Forging of Quel'Serrar, Anthion's Old Friend, Falrin's Vendetta, The Instigator's Enchantment, The Left Piece of Lord Valthalak's Amulet, The Right Piece of Lord Valthalak's Amulet, Anthion's Parting Words

Where
Feralas
Level
58-60
Players
5
Quests
31

Drops the key to West and North in Classic

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Dire Maul: West

Where FeralasLevel 58-60Players 5

Dungeon page

Not seen by PatchVault players yet

Its gear fills in by itself once someone with the addon kills a boss here.

Dire Maul: WestNot seen by PatchVault players yet. This fills in by itself once its loot is known.

Quests The same as Dire Maul: East.

Where
Feralas
Level
58-60
Players
5
Quests
31

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Dire Maul: North

Where FeralasLevel 58-60Players 5

Dungeon page

Not seen by PatchVault players yet

Its gear fills in by itself once someone with the addon kills a boss here.

Dire Maul: NorthNot seen by PatchVault players yet. This fills in by itself once its loot is known.

Quests The same as Dire Maul: East.

Where
Feralas
Level
58-60
Players
5
Quests
31

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Scholomance

Where Western PlaguelandsLevel 58-60Players 5Bosses 13

Bosses 13Items 47
Dungeon page
Scholomance13 bosses · 47 items

Loading the loot…

Where
Western Plaguelands
Level
58-60
Players
5
Bosses
13
Items
47
Quests
10

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Stratholme

Where Eastern PlaguelandsLevel 58-60Players 5Bosses 14

Bosses 14Items 27

Two sides: Live and Undead

Dungeon page
Stratholme14 bosses · 27 items

Loading the loot…

Where
Eastern Plaguelands
Level
58-60
Players
5
Bosses
14
Items
27
Quests
14

Two sides: Live and Undead

The end-game dungeons. Blackrock Depths, Stratholme and Scholomance were strictly 5-player in Classic; Upper Blackrock Spire took 10

Its own pageWowhead

Raids

Barrow Deeps, Hyjal Summit and Onyxia's Lair open on 9 December 2026, five weeks after launch. Forever is set before Molten Core, so the rest of the Classic raid tier is not confirmed and not listed here. Spring 2027 brings two more new raids; summer 2027 a new raid and a revamped iconic raid Blizzard has not named

What is known about each raid so far, and what to bring

Barrow DeepsNew Mount Hyjal
10Players

Opens 9 Dec. Three entrances across the world, one in Mount Hyjal. Eight bosses, the last Sonya Darkhallow

Not seen by PatchVault players yet. This fills in by itself once its loot is known.

Level 60
Hyjal SummitNew Mount Hyjal
20Players

Opens 9 Dec. Thirteen bosses, the last Nythus the Dreambound

Not seen by PatchVault players yet. This fills in by itself once its loot is known.

Level 60
Onyxia's Lair Dustwallow Marsh
40Players

Opens 9 Dec. Attunement in Forever not yet known

Not seen by PatchVault players yet. This fills in by itself once its loot is known.

Level 60
How does this work?

Hover an item for Wowhead's tooltip and, if you have picked a character, how it compares with what you wear.

Pick a character in the panel, and every item that is an upgrade for it gets marked, with where to find them.

Real drops, from real kills. None reported yet. The PatchVault addon notes which items each boss drops, never who gets them, and the desktop app sends those counts here, or type /pv in the game and paste the line on My characters: every boss you kill fills these cards in. Percentages show once a boss has 25 kills. What is sent.

Where the level bands, loot lists and quests come from

Classic level bands are Wowhead's advised levels for original Classic. Blizzard has said every dungeon drop was re-examined for Forever, so the old loot tables are a guide, not a promise. Linked names go to the Classic entry on Wowhead; the new instances have no useful page yet, so a missing link is more likely unbuilt than forgotten. Attunements and lockouts follow once the game client can be read.

Where the gear lists come from. Fetched from Wowhead on 2 Oct 2026, stored with the site, and not looked up live. Hall of Thanes, Ruins of Lordaeron and Excavation Site: Wetlands are Wowhead's own runs from before launch. City of Dalaran's list, and a few pieces those runs missed, come from warcraft.wiki.gg (CC BY-SA), each item read from its own page there. The Classic dungeons use Wowhead's Forever database, which reads items from the Forever client but still carries Classic's loot tables and drop chances, since those are measured by players rather than read from the game files. Only gear is listed (weapons, armor, rings, necks, trinkets), at a drop chance of 1% or more, without world drops; the boss's Wowhead page has the full table.

Real drops. Lines marked Seen come from PatchVault players, not from Wowhead: the addon (1.13.0 and later) notes which items each boss dropped on a real kill and the desktop app sends it here, where kills are counted once however many people in the group reported them. They are shown as counts (seen 3 times in 5 kills), with a rough percentage only from 25 kills up, and an item seen only in a loot roll or a chat line, not on the boss itself, is marked unconfirmed. Nobody's name is recorded; see the privacy page.

Where this comes from. Fetched from Wowhead on 2 Oct 2026 and stored with the site, not looked up live, so an objective's wording can drift from what the game shows you today. Hall of Thanes, Ruins of Lordaeron, Excavation Site: Wetlands and City of Dalaran have no Classic zone, so they use Wowhead's own Forever zone data instead; every other dungeon uses Wowhead's Classic quest data, which Blizzard has said was re-examined for Forever, so a quest, its reward or its objective may differ in the game. Where Forever added a quest to an old dungeon (The Deadmines so far), it is listed too, from Wowhead's Forever data. Experience is what Wowhead shows; since the 1 October test build dungeon quests give 50% less of their extra dungeon experience, which Wowhead's numbers may not show yet.

Scarlet Monastery, Blackrock Spire and Dire Maul each share one Wowhead zone across their wings, and Wowhead's data does not say which wing a quest belongs to, so every wing of a shared zone lists the same full set and is marked shared rather than guessed apart.

A quest's objective and flavor text are written for whoever Wowhead recorded them from, and may describe an NPC's opinion of your race, class or faction that does not match your own character; nothing here is edited or guessed, only reproduced from what Wowhead shows.